In this article, we’ll share an update about our recent AMA on January 3, including key news relating to the short and long-term future of Tempo DAO.
AMA Recap
Key announcements
- We are working on creating a platform through which our community can directly pitch a) their project ideas to be implemented into Tempo DAO’s plans and b) themselves as an employee to join our team. This work will be incentivized, rewarding community members for their hard work should it add value to the development of Tempo DAO. Our goal is to leverage the wealth of talent in our community to build stronger and help you benefit.
- We are working on a whitepaper that will be published shortly. This will help us build trust with the community, future partnerships, and VC investors.
- While our larger projects, such as Project Lazarus, are being completed, we will create mini-games to reward our TEMPO holders for their patience.
- Josh, the founder of Crescent Moon Games, has informed us that we will have an alpha version of Battle of Olympus out for community testing by this weekend. It won’t include the integration of Play-To-Earn mechanics for now.
- We are exploring a potential partnership with Big eSports, who are one of the best marketing companies in the gaming sector. They will be key in organizing campaigns for our future products.
- To increase trust between our team and community, we are committing to publishing weekly Medium articles with updates on our work behind the scenes. We are also working with our Community Manager (Saint Fig) to expand our Moderation team for our Discord server, especially to cover multiple time zones.
- In our recent DAO votes, the community decided to have weekly AMAs on Mondays and weekly gaming nights on Fridays. In the latter, the community comes together to play any massively multiplayer-style game. Participants can be rewarded for winning in the games. In our last game night, we had a session of Crab Game with 7 rounds, 7 winners, 5 Tempo each!
AMA questions
Marketing wen?
Due to a down market and OHM forks’ reputation suffering recently, we are concerned that any intense marketing efforts during this period might not end well. However, we intend to ramp up our marketing heavily around the releases of our products. Currently, we’ve been running giveaways that incentivize participation by sharing information about Project Lazarus. We are happy with the initial results of this strategy. We will expand on it for future developments.
Buyback wen?
Given our treasury holds ~$1 million, a buyback would be a short-term solution that would only add more selling pressure. We would prefer to use these funds for the long-term success of Tempo DAO, such as developing games and expanding our team.
Have you got any plans to combat the current inflation of Tempo?
We’ve considered several possibilities for this, including creating a V2 TEMPO token that will require a swap of 10 TEMPO to acquire. This would reduce the supply because the Tempo will be burnt, but it will also allow us to create positive bonds at a reasonable discount to attract more people to provide various assets to our treasury and have it grow with built-in burn mechanisms & taxes. This will allow us to sustain reasonable APYs for the foreseeable future.
Are you happy with the development of Battle of Olympus?
We’re happy with the progress that has been made. We’re very excited about the alpha version coming out soon, to share it with you!